battlehotdog Posted December 10, 2013 Share Posted December 10, 2013 We have raw dmg weapons, we have crti built weapons, but what's up with the status chance weapons. I really would like to see some weapons, like the grakata, with high fire rate, low dmg and much status chance. Maybe this is an idea to buff some older, not so useful weapons like the gakata (i know its a mastery rank 0 weapon and it already got buffed, but i want this weapon to be OP, it's my personal wish :D). Anyways what do you guys think about this? I know DE is tweaking the status chance system, cause the mods are quite useless at moment, but i can see this in future updates. P.S.: Imagine the Grakata just shooting gas clouds in the face of the Grineer, 60 in a row in 5 seconds <3 Link to comment Share on other sites More sharing options...
Armored-raven Posted December 10, 2013 Share Posted December 10, 2013 Magnus Revolver has a high status proc other then that I has no clue atm Link to comment Share on other sites More sharing options...
Kesella Posted December 10, 2013 Share Posted December 10, 2013 You could look at any high fire rate weapon with a 10% status as a status weapon due to the amount of procs you could get. Link to comment Share on other sites More sharing options...
Freelancer27 Posted December 10, 2013 Share Posted December 10, 2013 Soma is a decent Status chance Machine gun while Latron Prime is a decent Status rifle. And yeah, Grakata is a (the only) decent status chance submachinegun. For pistols, Brakk, Aklex and Magnus (Mentioned). Link to comment Share on other sites More sharing options...
KARMA2605 Posted December 10, 2013 Share Posted December 10, 2013 You could look at any high fire rate weapon with a 10% status as a status weapon due to the amount of procs you could get. This is true. When you start boosting the fire rate and adding multishot, you will see a good amount of status effects off of a 10%. High fire rate weapons and shotguns seem to get the most bang for their buck, at least what I've noticed. What I'd really like to see is melee weapons all get a big boost, possibly even doubled, to their status chance. They got some love with D2.0 and became more viable, but this could really set them into their own niche and give more players a reason to use them - whether from time to time, or as a main feature of their arsenal. The problem with them right now is it can take a lot of strikes to actually see a status effect - if one strike in say 3 was the norm for a typical longsword, you could then balance that against the faster and slower attacking weapons. Link to comment Share on other sites More sharing options...
Babalenong Posted December 10, 2013 Share Posted December 10, 2013 soma procs a lot, but not enough generally shotgun have a good status chance, but their short ammo pool and damage falloff makes it hard to spam through can we have status chance mods to give upto 150% higher chance? could give another run for my grakata that way Link to comment Share on other sites More sharing options...
Annnoth Posted December 10, 2013 Share Posted December 10, 2013 The problem is status mods suck.the most you get from a status mod is 40 percent from hammershot. The highest possible status chance in the game is probably 27 percent from the magnus using 2 mods to give you 7 percent more. Status mods need a serious buff. Just like stun mods did. Link to comment Share on other sites More sharing options...
NoeleVeerod Posted December 10, 2013 Share Posted December 10, 2013 (edited) Embolist is a very good Status Chance gun, although its poison based damage limits what elements you can use. Edited December 10, 2013 by Vintovka Link to comment Share on other sites More sharing options...
SillyCowsy Posted December 10, 2013 Share Posted December 10, 2013 38.8% Lanka with maxed Rifle Amplitude and Hammershot. (Lanka has a 25% status base) Glaive Prime seems to proc a lot when thrown...Makes me wonder if it has a true 10% status.. Link to comment Share on other sites More sharing options...
SniffYoBunnies Posted December 10, 2013 Share Posted December 10, 2013 Shootguns are actaully some of the best choices for status weaponry. Its because the status chance is for EACH PELLET. So,just get a Hek or put Hell´s Chamber on any shotty,put Shotgun Savvy on it too and BAM My Tigris shoots 16 pellets and each one has a 19.5% proc chance! Link to comment Share on other sites More sharing options...
battlehotdog Posted December 10, 2013 Author Share Posted December 10, 2013 thanks to all for the informations <3 Link to comment Share on other sites More sharing options...
battlehotdog Posted December 12, 2013 Author Share Posted December 12, 2013 AHAHAHAHAHAHA!!!!! "Buffed Grakata - Higher Proc/Crit chance. Higher damage (9 to 11)" battlehotdog is a happy hotdog Link to comment Share on other sites More sharing options...
Tulzscha Posted December 12, 2013 Share Posted December 12, 2013 Moved to the proper section. Link to comment Share on other sites More sharing options...
Vector88 Posted December 12, 2013 Share Posted December 12, 2013 The Grakata and the Magnus are two examples of high proc weapons Link to comment Share on other sites More sharing options...
GottFaust Posted December 12, 2013 Share Posted December 12, 2013 Two words: Continuous fire. Continuous fire weapons hit ~50 times a ssecond. The Flux, Synapse, and Embolist also have 10% base proc chances. Add in multishot for a statistical average of (50*1.9)/10 = 9.5 procs per second on the synapse/flux without Hammer shot and (50*2.8)/10 = 14 procs per second on the Embolist to every target in range. For the record that means that a target with 100,000 health will be reduced to 97.65 max health in approximately 1 second by the Flux/Synapse from viral procs alone. Link to comment Share on other sites More sharing options...
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