Necrosaur Posted December 23, 2013 Share Posted December 23, 2013 (edited) I was bashing up some grinner with my candy cane today as you are want to do, and I thought, wheres the sharp edge, i'm doing slashing damage with this blunt piece of very hard candy? So like warframe helmet skins have some sort of gameplay modification, so should weapon skins. They should change the base weapon damages to something else. Or reallocate it in some way. For example: 1) You could have a weapon skin that changes the dark blade into a electrical energy blade held in stasis by some advanced technology. So then the damage would cease to be physical at all. Now it deals radiation damage. 2) Brokk hammer skin, LOOKS as if it's got spikes, thats cool, but NOW it should be dealing some piercing damage, and less blunt damage (for balance) 3) Candy cane hate, thats definitely blunt, so now it deals impact damage instead of slashing damage. Animations can of course stay as is. Edited December 23, 2013 by Necrosaur Link to comment Share on other sites More sharing options...
leonvision Posted December 23, 2013 Share Posted December 23, 2013 if a weapon skin is gonna change a weapon and how it behaves, why not just make it a seperate weapon? DE seems to believe that's the way to go. besides, in a livestream they said they wont be bring any more skins that changes the 3d models, exception being holiday exclusives like the candy cane. Link to comment Share on other sites More sharing options...
VKhaun Posted December 23, 2013 Share Posted December 23, 2013 if a weapon skin is gonna change a weapon and how it behaves, why not just make it a seperate weapon? This. If they're going to make a new model, with new stats that are balanced... may as well be a new weapon. Maybe we could have this talk after we have enough stuff to hit Rank 30 at account level. Link to comment Share on other sites More sharing options...
Alphascrub Posted December 23, 2013 Share Posted December 23, 2013 I believe at one point DE has stated they didn't like cosmetic changes that directly alter game play. Unless I'm mistaken the last skin that DE put into the game changed the way a Warframe or Weapon worked was Nova's alt helmet. While this game is in beta and anything would happen I seriously doubt that DE is going to make any changes to the current cosmetic system in the game. It just more profitable to make new weapons and items than to make altered forms of the last ones. Skin art is one thing, balancing a weapon to fit its new skin is entirely another. Link to comment Share on other sites More sharing options...
Grulos Posted December 23, 2013 Share Posted December 23, 2013 Why not, if the skin changes are cosmetic ONLY. Link to comment Share on other sites More sharing options...
mynameisd Posted December 23, 2013 Share Posted December 23, 2013 It's a good idea, but DE won't make so many of these because ultimately it might give them more profit to make weapons ^^. Link to comment Share on other sites More sharing options...
Archistopheles Posted December 23, 2013 Share Posted December 23, 2013 It's a good idea, but DE won't make so many of these because ultimately it might give them more profit to make weapons ^^. It's not really that. They tried skins that alter the stats and look of weapons, and players overall did not like them. It was a "community" decision based on our behavior. Link to comment Share on other sites More sharing options...
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