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Invasion Balancing


PapaKicks
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Right now it is advantageous to help the conquering faction, and not the defending one.

 

If the conquering faction wins, the invasion spreads to more nodes. This means more battle pay. If the defending team wins, it goes away with no extra battle pay.

 

Please add an incentive of some sort to help the defenders. Perhaps give a battle pay reward for ending the invasion entirely for example. Or (less fun) just up the defending side rewards by a small amount. 50k credits vs 60k credits.

 

I would prefer the final 'bonus' reward personally.

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