PapaKicks Posted January 28, 2014 Share Posted January 28, 2014 Right now it is advantageous to help the conquering faction, and not the defending one. If the conquering faction wins, the invasion spreads to more nodes. This means more battle pay. If the defending team wins, it goes away with no extra battle pay. Please add an incentive of some sort to help the defenders. Perhaps give a battle pay reward for ending the invasion entirely for example. Or (less fun) just up the defending side rewards by a small amount. 50k credits vs 60k credits. I would prefer the final 'bonus' reward personally. Link to comment Share on other sites More sharing options...
GSrevolution Posted February 1, 2014 Share Posted February 1, 2014 You could make it so that defenders launch a counter attack if they successfully defend a node, and the enemy faction still has control of some of their nodes. Link to comment Share on other sites More sharing options...
Transient_Tiefling Posted February 2, 2014 Share Posted February 2, 2014 The Corpus Desperately need more mission nodes now that Eris is completely overrun. DE please find a way to balance out the invasions so that the entire map doesnt become just grineer. Link to comment Share on other sites More sharing options...
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