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Categories For Secondary Weapons?


Zorex
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I mean, I'm sure it's occurred to most people that all secondaries being able to use the same mods is kind of...odd. Primaries are categorized as rifles, shotguns, snipers, and to some degree bows. There ought to at least be Pistols, Shotgun Pistols (or Hand Cannons), and Machine Pistols.

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I like the idea of having a few specific mods that apply neat affects to few secondary weapons.
Sort of like Thunderbolt for a Balistica, or a Bounce chance for thrown weapons.

However, I would prefer al the current things like multishot mods,elemental mods, and damage modification mods to remain static across all secondaries. Just for simplicity and not having to spend the credits to max additional mods.

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