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Game Needs More Focus On Level Design And Fact It Is Taking Place In Space


Kratier
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i think the best part of the game are the lock down, security systems, glass breaking and oxygen leaking out and stuff like that

i'd really like to see more of that kind of stuff, maybe like low gravity sections (which are really easy to do) or some areas that take place in space or with space actually visible from the inside

this game needs more focus on that, and less emphasis on generic corridors and copypasted rooms. i think it is severely lacking in very specific design for specific levels. perhaps you could offer set piece areas for some missions which are featured only in that mission, or in special missions

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