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New Mod Idea


BrotherIcarus
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So I was discussing with a friend all the mods that involve you being downed and them having no real use, Sure you could use a build designed for them but you are unlikely to survive as even if you have an organised team reviving a downed player is not certain.

 

Now the mod I was thinking of is this.

 

Name: Martyr 

Rank:0-3

Base cost:10

Rarity:Rare 

Conclave rating:20

Effect: 10% chance to self revive on a kill

 

Now why would this mod be useful? Because it would add viability to the suicide build as you would actually be able to survive the first death.

 

There would need to be a slight change made in order for this mod to work seamlessly which would be that when you have this mod equipped you do not auto die if downed when you are playing solo/last player alive on your team.

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instead of a full revive during multiplayer, how about it extends bleed out time per kill. aftr all if they install this mod, the revive system becomes useless and th price for failure is pretty much gone

Not really as it is only a chance of a revive and if there are not any enemies around you aint gonna be reviving anyway.

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  • 1 month later...

Not really as it is only a chance of a revive and if there are not any enemies around you aint gonna be reviving anyway.

what if u play survival or def? even if u only use the mod on these missions only, the chnce of revival can be high.

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