Denizium Posted February 7, 2014 Share Posted February 7, 2014 I still have them so I think this is purely a UI bug. Link to comment Share on other sites More sharing options...
VKhaun Posted February 7, 2014 Share Posted February 7, 2014 HE HAS 22 OROKIN CELLS GET HIM!!!! *torches and pitchforks* Link to comment Share on other sites More sharing options...
Tollomon Posted February 9, 2014 Share Posted February 9, 2014 (edited) I can confirm this. I was about to make an identical thread about it. I wonder if it relates at all to the former Tenno Lab bug? The rest of my Foundry seems intact except I had some strangeness relating to Orokin Derelict Key Blueprints: I realize that they are reusable now but, back in build 12.1or 12.2, the Foundry screen failed to report my possession of blueprints for keys I was out of. So, I bought 3 more of each type, only to discover that once I opened the Foundry again, I already had 2 of each type and now had 5 of the ones I had purchased. (This was before the OD Key BP's became reusable, of course.) The good news is, as far as I can tell, the inventory system is correct and functioning normally. It just doesn't seem to be reporting to the Foundry as it should. If needed, I can provide screenies of my Foundry as well. EDIT: I still have all of my Blueprints and helmets/skins, as far as I know. Second EDIT: Unrelated but, could we get an Inventory Category just for Blueprints? Would help clear up a lot of confusion, especially in instances like this. Edited February 9, 2014 by Tollomon Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now