cookiEoverdose Posted February 9, 2014 Share Posted February 9, 2014 =((( Link to comment Share on other sites More sharing options...
Arrjo Posted February 9, 2014 Share Posted February 9, 2014 You have to complete 5 missions to get the reward, so it's your fault that you wasn't fast enough. Link to comment Share on other sites More sharing options...
IIJetfireII Posted February 9, 2014 Share Posted February 9, 2014 (edited) You have to complete 5 missions to get the reward, so it's your fault that you wasn't fast enough. no i think he means, he didn't get his reward after finishing 5th run on invasion, but even so, he should get his reward regardlessly, like doing alert late but it's reward would still remain and get it after finishing the alert even if the actual alert time ended ago, pretty much invasion needs to follow this up similarly. Edited February 9, 2014 by IIRodimusprimeII Link to comment Share on other sites More sharing options...
Azure_Kytia Posted February 9, 2014 Share Posted February 9, 2014 (edited) You have to complete 5 missions to get the reward, so it's your fault that you wasn't fast enough. Can we hurry up and apply this logic to Alerts already so that we don't have this conflict of rationale? That is, if you finish an Alert after the alert has expired, bading, so sad, no Potato for you! Edited February 9, 2014 by Azure_Kyte Link to comment Share on other sites More sharing options...
Arrjo Posted February 9, 2014 Share Posted February 9, 2014 Can we hurry up and apply this logic to Alerts already so that we don't have this conflict of rationale? That is, if you finish an Alert after the alert has expired, bading, so sad, no Potato for you! Alert is a mission with a potato as a reward. Invasion is a mission that is included in conditions of getting reward. They are not the same. Link to comment Share on other sites More sharing options...
Azure_Kytia Posted February 9, 2014 Share Posted February 9, 2014 When you have one group of players getting a reward for the same effort when they run out of time, yet fail to apply the same to those in a different circumstance, it is ever so slightly unfair.Especially when the computer helps out with completing those invasions. Link to comment Share on other sites More sharing options...
darthrevan13 Posted February 9, 2014 Share Posted February 9, 2014 Can we hurry up and apply this logic to Alerts already so that we don't have this conflict of rationale? That is, if you finish an Alert after the alert has expired, bading, so sad, no Potato for you! No, that's not a good logic, you only have a limited time to enter not to exit otherwise why show it with only a few min left? If you have most of the possible (if not all) rewards and don't give a damn about them that doesn't mean that new players don't! And these invasions happen much too fast if there's a good reward! Aprox 1 hour to do 5 missions, and that's if you are in the game to notice that the invasion just started! It's madness! In the last 2 days, out of 3 such invasions I only got the reward from 1, and that's because that mission was too hard for most players too finish! Please DE, make good reward invasions last longer (I'd say at least double) and put in an official twitter Invasion alerter! And please make it so that if you manage to enter the last mission from the invasion you get the reward even if the reward finishes while you're out, otherwise you're just promoting high level players and scaring off new comers! Link to comment Share on other sites More sharing options...
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