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An Idea For Added Polarity


ArcSynder
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What if you were given the option to "sacrifice" one of your mod slots, IE you are unable to use a mod in it, in order to give a different slot a polarity of your choice?

This would give you further options to specialize in certain mods at the cost of all-around capabilities, as well as make it MUCH easier for you when you are leveling up a new frame/weapon, as you do not have to wait ~4-5 levels just to use a single decent mod.

Thoughts?

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Definitely would like to see the ability to add/remove polarities for some kind of tradeoff... Some of the weapons are pretty gimped by the lack of any slots with polarity.

Edited by Aggh
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