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Downed Enemy Melee


ConnieMnemonic
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I havn't played long, but I don't think that would be a good idea.

People who invested mods into faster attack speed or more charge hit damage would be completely screwed over if all they had to do to melee kill someone, is to jump kick them, then impale them on the ground.

Though I do think they should do alot of damage since it takes quite a while to set up rather than just hacking and slashing a target. But that's just me. Maybe the damage it does now is good enough. I don't do it too often :P.

Edited by Triburos
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I think that the special melee attack performable on downed enemies need a boost. I mean, stealth attacks (which, with the default blade, involve impaling your enemy, same as when they're downed) are instant kill, why aren't these?

Anyone else feel this way?

I kinda agree - a Gram to the face or a Scindo to the neck, executioner-style, should kill any human-like entity.

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