DJ_Redwire Posted March 9, 2014 Share Posted March 9, 2014 Hi guys, so I don't know if this is an old issue or not, but I ran into it while I was just messing around in my Dojo. I was wall running normally along the upper walls in my great hall. Depending on the camera angle (generally when it was parallel with the wall) I would slip out into the sky box and fall forever and die (screenshot) and be teleported back to the hall. I was able to recreate this a few times by experimenting with the angle while running along the wall. It seemed to be most effective when I would run out of stamina and then try to continue at 45 degree angle at the wall. The location on the wall itself doesn't appear to matter. Not a huge issue because all I had to do was just leave and come back, but probably worth looking into. Thanks! :) Link to comment Share on other sites More sharing options...
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