Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Please Remove 2Nd Flashlight From Akstiletto


Volume
 Share

Recommended Posts

Twin Vipers and stuff had the same problem

 

Sprint animation makes the second weapon's flashlight jump around like an ape on cocaine.

 

I know you guys removed it from the Twin Vips, so maybe you can remove it from these?

 

Thanks

Link to comment
Share on other sites

 I would vote for making the flashlight to either follow the guns (no matter how many) or attach them to the WarFrame, like the helmet or the waist.

 Having them move to the aiming reticle, while incredible helpful, seems somewhat impossible to me even for space ninjas.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...