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Sin - A Corrupted Tenno (Boss Idea)


guymanbrodude
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The Story:

Once a Tenno, Sin disappeared during an Extermination mission, and was thought to have died. Now, many years later, Sin has returned, but changed. He got infected with the technocyte virus, but thanks to his Warframe's strength and his own willpower, he managed to keep the infestation under control - at least somehow. While considering everything - even fellow Tenno - as an enemy, he still possesses a mind of his own, making him very dangerous.

Appearance:

Sin looks like one of us, a Tenno in a Warframe, but shouldn't look like any playable Warframe. Additionally, signs of the Infestation should be spread across the body, with an uncovered, glowing red right eye, as well as a deformed grin on his face. He also has that orange/yellow "ball" on his right leg, that other Infested have (it serves no purpose other than looking infested).

Gameplay:

Sin is a new boss, that appears in three missions. Each of these missions is an Extermination mission against one of the three factions - Grineer, Corpus and Infested. Once all of the enemies have been killed, you will receive a message from the Lotus:

"Wait, Tenno. I can sense a strong presence. Be prepared."

Then, Sin appears in the room you are currently in, and a cutscene starts in which Sin disappears, then pops up in front of you, staring at you, saying "Yes...Exterminate..."

Then the battle starts. Sin will utilize all tricks that players have access to - running, jumping, wallrunning, sliding, weapon swapping, etc. It is armed with a Mk1 Braton, a Lato and a Skana. Like other bosses, Sin has shields and health, with the health being ridiculously high like other bosses, but his shields having the same recharge rate as an unmodded Warframe. Sin also possesses twelve Abilities:

1) Blade Rush

A variation of Slash Dash, that ends in a 360° slash with th equipped melee weapon.

2) Parasite

A variation of Decoy, that runs after the nearest enemy targets and explodes (like Infested Runners).

3) Flash

A variaton of Shock, that emits a bright light to blind enemies and deal radial damage.

4) Repel

A variation of Pull, that pushes its target away, knocking it down and dealing damage.

5) Cryostasis

A variation of Freeze, that freezes its target and deals damage over time.

6) Firebolt

A variation of Fireball, that causes an explosion similar to that of explosive barrels upon contact.

7) Bull Charge

A variation of Rhino Charge, that deals massive damage and knocks down everything in its path.

8) Caltrops

A variation of Shuriken, that sticks to the ground, dealing damage and causing everyone walking over it to stumble.

9) Refill

A variation of Well Of Life, instantly healing some health of every nearby ally.

10) Mind Disruption

A variation of Mind Control, causing Energy loss over time and some damage.

11) Acid

A variaton of Venom, slowly draining enemy shields until none are left. If shield reaches 0 while affected by Venom, Shield Recharge is disabled for 5 seconds.

12) Roar

A variation of Sonic Boom, that weakens the senses of foes in an area and stuns them.

In every fight, Sin will have access to four randomly chosen Abilities out of these twelve. Sin has an Energy pool similar to that of players, ranging from 100 to 200 (100, 125, 150, 175, 200). Energy Orbs, Health Orbs and Affinity Orbs that Sin walks over, are consumed, disappearing for the players, and giving it 25 Energy back (if not full). Upon defeating Sin, it will always drop a Mod. That Mod is an Ability out of the four that were used during the battle. Since these Abilities are all variations of an existing Ability, they can only be equipped by their respective Warframe and replace that respective Ability.

Sin will also have a chance to drop an "Infested Rifle Blueprint". This Blueprint is used for crafting an Infested Braton, which has stats equal to a regular Braton, but with a unique appearance and two polarity slots (undecided which ones as to not make it too powerful).

So...thoughts?

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Pfft, his skills should be"

Rhino Stomp

Avalanche

Radial Javelin

Radial Disarm

Crush

Iron Skin

Link

Blessing

Overheat

Invisibility

Smokescreen

Bladestorm

Venom

Contagion

Miasma

Well first of all, no. Those are the "ultimates". they're meant to kill stuff (in most cases at least), extremely powerful abilities. Plus, my idea for Sin is that he's this new boss who gives you those new Mods

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Could someone make an art piece of this corrupt monster...

Good idea!

...Yeah, anyone? I'd do it but I've tried and, trust me, it looks horrible. Not Infested-horrible, more like actual horrible-horrible. so horrible that you wish you'd never have looked at it.

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