PrincessWhite Posted April 14, 2014 Posted April 14, 2014 -The Saviour of Earth Achievement is no longer obtainable. Everest node has been changed to extermination type mission. -The Saviour of Sedna Achievement is no long obtainable. I believe it's because the Kela de Thaym boss NPC has been changed. -Melee sneak attacks does not seem to properly include attack bonuses such as mods. Enemies that normally takes 1 melee hit to kill may take 3 sneak attacks kill instead. -Clicking on the arsenal icon while the mission results is still up results in an "empty" UI-Less screen with only the kneeling Tenno model present. -A similar bug may happen on the planetary screen and on the waiting screen after a mission has been selected. The only way to fix this issue is to log out and re-log in. The cause is unknown. -Game no longer respond to movement controls (character plays the running animation but doesn't move) after getting hit by knockback or knockdown attack. Dying and using revive fixes this. -Game no longer responds to keypresses for gear hotkeys and melee mode hotkey. Seems to happen often when scanner is involved. -Mission Results screen sometimes shows odd numbers for mission credits when finishing Dark Sector missions. -Mission Results screen doesn't display proper mission finish EXP bonus when doing the Dark Sector missions and when using XP boosters. -Mission Results stat screen often doesn't display stats for party members, showing it as "0" for everything instead. -Eximus enemies require 20-30 scans instead of 3 as other "rare" enemies.
Edenthaw Posted April 14, 2014 Posted April 14, 2014 I also like to add a few on this topic. Arsenal Menu: -Rotating warframes will lock up and the sentinal will face towards the left of the screen instead. Restarting the game often fixes this, however this has been occuring a lot. Animation: -Upon switching from melee to secondary weapon, the character sometimes fail to put the melee weapons away and will hold both weapons. During Dark Sector Missions: -Excalibur's Radial Blind can permanently turn the screen white until someone completes the mission. -Doors leading to extraction sometimes get "jammed" for awhile. -There's been an invisible hole by walls causing players to slide off the map. The character will eventually die after falling for awhile, and may take a couple revives to spawn back on the map.
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