FierceRadiance Posted April 2, 2013 Share Posted April 2, 2013 It's often taking two or three tries to join a co-op game lately. I'm also now sometimes experiencing client freezes after a join fails: the game looks and sounds okay, but can't select a level of the planet I'm on, nor can I "Back" out to a system-wide view. The only solution I've found is to quit the client and reload. Link to comment Share on other sites More sharing options...
FrostWolf Posted April 2, 2013 Share Posted April 2, 2013 I have the same problem with Alert missions. We really need a choice to "Host" at the start instead of trying to make a squad first and then make you a host if all other games are full. Link to comment Share on other sites More sharing options...
FierceRadiance Posted April 2, 2013 Author Share Posted April 2, 2013 I'd go for that. I think my machine/connection would support hosting on a semi-regular basis. Link to comment Share on other sites More sharing options...
Pixues Posted April 2, 2013 Share Posted April 2, 2013 I wasn't sure if others had the same problem. This happens with Alert missions. It takes 3 to 4 attempts to get into a mission with others. Link to comment Share on other sites More sharing options...
FierceRadiance Posted April 2, 2013 Author Share Posted April 2, 2013 Are you guys only seeing it with Alert missions? I hadn't realized that detail. (Shame on me!) Link to comment Share on other sites More sharing options...
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