NikolaiLev Posted April 22, 2014 Share Posted April 22, 2014 The single and dual swords, the polearm parrying animations, these all look awesome and fitting. They're fast, but fluid and detailed. I especially love the single sword animation. But the heavy weapon parry animation? It's this lazy wave, back and forth, like you're saying hi with your hammer. Of course, they shouldn't be fast like the other animations. But I think they could use a lot of work. Instead of waving the weapon, the Tenno should be using the weapon like a physical shield, bracing his arm against the haft horizontally and shifting the entire thing with short but quick motions. Or something else that looks cool. But the current one really doesn't, no offense to the animators. Link to comment Share on other sites More sharing options...
zat-bust Posted April 22, 2014 Share Posted April 22, 2014 I didn't like the orthos prime parrying animation either, you are holding it out like a hockey stick and driving it like a steering wheel. Link to comment Share on other sites More sharing options...
sambarpowder Posted April 22, 2014 Share Posted April 22, 2014 Orthos should weave around you, heavy weapons should move in quick controlled jerks instead of slow waves. Link to comment Share on other sites More sharing options...
NikolaiLev Posted April 26, 2014 Author Share Posted April 26, 2014 Orthos should weave around you, heavy weapons should move in quick controlled jerks instead of slow waves. I honestly am fine with the polearm parry animation, but that's just me. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now