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Heavy Weapon Parry Animation Is Pretty Lame


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The single and dual swords, the polearm parrying animations, these all look awesome and fitting.  They're fast, but fluid and detailed.  I especially love the single sword animation.  But the heavy weapon parry animation?  It's this lazy wave, back and forth, like you're saying hi with your hammer.


Of course, they shouldn't be fast like the other animations.  But I think they could use a lot of work.  Instead of waving the weapon, the Tenno should be using the weapon like a physical shield, bracing his arm against the haft horizontally and shifting the entire thing with short but quick motions.


Or something else that looks cool.  But the current one really doesn't, no offense to the animators.

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