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Threshold Ai Routing Failure


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I have noticed on a few rooms' internal doorways that crossing them forces enemy AI to reroute to a larger "flank" of sorts.  Now, this "flanking" wouldn't be a bug if it were logical, but as you'll see in the video the Infested are only a few meters away from me when I cross the threshold, and then turn around to take the flanking route.


In game footage:  


There are more tiles which have this bug, I will take screen shots as I come across them.  I welcome other players to do the same with either pictures or videos.

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