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Reflection Still Not Useful


Toom1275
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With Melee 2.0, I was hoping that FINALLY that reflection Warframe mod (It really should be a weapon mod now, but that's another thing) would have a good enough effect to be worth equipping.

 

Well, not really. Only for enemies of levels <5 or so.

 

 

At most, reflecting damage does maybe 10 damage to the highest-level enemies I could test it with - T3 corrupted heavy gunners. At that rate, it took about five minutes to be able to kill one with reflected shots - hardly practical. If the whole "94% damage reflected) is actually accurate, then the problem is likely that enemies have massively overinflated health pools compared to the damage they can output. It' not just the heavies -- higher-leveled normal troops have the same problem.Unfortunately, since Tenno can dish out much more damage than they can take, lowering enemy health would make things too easy for everything else.

 

Would it work, then, to somehow buff the damage done by Reflection? Being able to take care of enemies without directly attacking is quite entertaining. Or it would be, if it worked.

 

Pop out of cover to block and reflect the damage to take out the little guys first, leaving the way clear to bring on the combos on the larger threats without having to worry about being harrassed by goomba potshots.

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