(PSN)andyb_b5 Posted May 4, 2014 Share Posted May 4, 2014 Running various instances (vs Grineer) and sometimes the miasma mod drops, you see it in the rewards at the end of the instance but you don't actually get given the mod, or at least I don't. Its been this way for quite a while now but I've only just realised its happening. Link to comment Share on other sites More sharing options...
(PSN)Legolegend144 Posted May 4, 2014 Share Posted May 4, 2014 This is a known bug that has been patched on PC. What you are getting is actually zephyr's tailwind. Link to comment Share on other sites More sharing options...
(PSN)Nighthawk_0430 Posted May 4, 2014 Share Posted May 4, 2014 This is a known bug that has been patched on PC. What you are getting is actually zephyr's tailwind. Oh that's what you get. Had this been happening for a while, never really bothered to figure it put though :) Link to comment Share on other sites More sharing options...
(PSN)luvmesomeragers Posted May 4, 2014 Share Posted May 4, 2014 It's a bug the mod is actually tail wind but for some reason it's name changes during the rewards screen, it has the same image as tail wind plus it only appears when you pick up any tail wind mods. Link to comment Share on other sites More sharing options...
(PSN)TAZMAN1978 Posted May 5, 2014 Share Posted May 5, 2014 Why don't they remove warframe ability mods from the loot table anyway it's dumb that they are even there as soon as you craft the warframe you get all the abilities anyway. They should replace them with fusion cores or something else same with specific sentinel abilities. Link to comment Share on other sites More sharing options...
(PSN)nickbmd Posted May 5, 2014 Share Posted May 5, 2014 Why don't they remove warframe ability mods from the loot table anyway it's dumb that they are even there as soon as you craft the warframe you get all the abilities anyway. They should replace them with fusion cores or something else same with specific sentinel abilities. They exist to "advertise" other frames to new players (we need those). Just think of every single one you pick up as 100-1,000 credits. Link to comment Share on other sites More sharing options...
(PSN)IIIOHGRIII Posted May 5, 2014 Share Posted May 5, 2014 Stack'em like Pringles. Link to comment Share on other sites More sharing options...
(PSN)octus Posted May 6, 2014 Share Posted May 6, 2014 Why don't they remove warframe ability mods from the loot table anyway it's dumb that they are even there as soon as you craft the warframe you get all the abilities anyway. They should replace them with fusion cores or something else same with specific sentinel abilities. they should absolutely be removed, they are useless because you get all of those mods when you create or buy a warframe. hey exist to "advertise" other frames to new players (we need those). Just think of every single one you pick up as 100-1,000 credits. they dont need to be advertised, because there is a market where you can see all of the warframes, plus the codex has all of the warframes in it with the mods listed. not having them would result in a higher chance at a rare mod drop from enemies. Link to comment Share on other sites More sharing options...
(PSN)Crackle2012 Posted May 6, 2014 Share Posted May 6, 2014 Yeah this will no longer say miasma after we receive u13-- And i actually like it that ability mods drop-- What if you accidentally sold your only ability for a frame- you would have to rebuild that frame just to get that ability back ugh.. Besides its much more efficient to fuse ability mods with other duplicate ability mods to rank them up! :) Link to comment Share on other sites More sharing options...
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