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Automatic Movement In Stance Combo Animations


Ethice
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I've noticed with several stances there are automatic forward lunges and leaps that make it difficult to land some portions of a combo. It -can- be helpful if a taret happens to be the distance away the lunge moves, but otherwise you end up overshooting your target unless you have melee autotargetting on which also needs work. I think movement in combos should be determined by if you're trying to move forward or not. If you're not holding your forward movement key while doing a combo you should stay in relatively the same position, but if you are holding it you would move forward the way you do now.

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