JustaCreation Posted May 10, 2014 Share Posted May 10, 2014 (edited) I still get framerate drops and no, not lag spikes. I hope this will be a work in progress. Still no where near perfect or where it needs to be. The new tileset locations, star chart, and especially the void, are no where near 60fps. The performance update was way over hyped. [Edit] After giving it some time, I have began to see the improvement everyone has been talking about. Although not the best it could be, it is an improvement. I hope to see more performance updates in the future. Edited May 11, 2014 by JustaCreation Link to comment Share on other sites More sharing options...
(PSN)dgrayman_123 Posted May 10, 2014 Share Posted May 10, 2014 I felt some improvement at least, on regular survival missions seems like the FPS was a bit more consistent.. Maybe it's just me, I never tried Void missions and it seems that I'm doing right by saving the keys before thinking of joining it lol Link to comment Share on other sites More sharing options...
(PSN)Crackle2012 Posted May 10, 2014 Share Posted May 10, 2014 (edited) I felt absolutely huge improvement-- was probably not ideal while everyone was downloading the patch-- i meen i had no visual drop in framerate period i. 3-4 hours of playing. Edit: not even infamous 2nd son runs at a constant 60 fps Edited May 10, 2014 by Crackle2012 Link to comment Share on other sites More sharing options...
(PSN)DeniedSalvation Posted May 10, 2014 Share Posted May 10, 2014 The performance improvements were never really hyped to begin with (unless you were hyping yourself, in which at that point it's your fault) but they did stress improving it with concurrent updates. I'll say that it's improved a bit over the last update for sure. Not every game will run at exactly 60fps, so expecting that of them is a bit much. Instead, what I'd expect is consistency. Rather that up and down dipping, keeping everything consistent would be nice. But yeah, this is definitely an improvement over what it was before, granted I haven't tried the void yet. But I was having fps problems outside the void. Now? It's a bit smoother. There were some instances where the fps would take a sharp turn rather than gradually decrease, but it wasn't often. That's also after being on all day since the update released. Link to comment Share on other sites More sharing options...
(PSN)GAM3RFinn Posted May 14, 2014 Share Posted May 14, 2014 For me there is noticeable performance, it's still not constant 60 fps, but it's enjoyable. Link to comment Share on other sites More sharing options...
(PSN)iAvernus Posted May 14, 2014 Share Posted May 14, 2014 Compare to how it was, it's working GREAT! Did an hour 15 minute run on Palus, and the frames NEVER dropped much below 30. It was smooth, and much better than the sub 15fps game we had to deal with. You expect perfection? Not in this business. All you can hope for is a playable game, that runs decent enough, and that you enjoy. I haven't been playing WF as much as I used to. The time between updates is a huge turn off. The times I have played, I didn't crash a single time. Voids run smooth. Tilesets that gave trouble are optimized. There's some annoying bugs still present, like for no reason at all, the controller would stop responding on the menu. Link to comment Share on other sites More sharing options...
(PSN)chippxero Posted May 24, 2014 Share Posted May 24, 2014 It's so much improved, but I still avoid the Gas City Tileset, I assume it's down to the number of reflections on the level that causes the performance issues. Link to comment Share on other sites More sharing options...
(PSN)maggotsmasher Posted May 30, 2014 Share Posted May 30, 2014 It is way better than before. Once in a long while it slows down now, for a short period of time. I am way happier about it. I can live with it as is for me. Link to comment Share on other sites More sharing options...
(PSN)xX-ArcticFox-Xx Posted June 1, 2014 Share Posted June 1, 2014 I feel the Star Chart needs a rethink for controller users. It doesn't operate as smoothly and fastly as I'd like. Link to comment Share on other sites More sharing options...
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