Vaskadar Posted April 4, 2013 Share Posted April 4, 2013 Income progression has been altered to a point where you are losing more money than you can earn in the game (if you want to keep on upgrading). Fusing mods is a tad too expensive, or... you're not making enough credits from missions to earn anything. All of the credits go towards mods now. Mod sale value used to be based on level and rarity. Mods are all at a base level now, and do not come in upgraded forms in later missions. If it's possible, please modify and increase the rewads for later missions, so that progression remains steady and makes sense. You gain more power, enemies become more powerful, game retains interest, cycle repeats. That progression and challenge has been thrown out of whack, out of perspective over the past several iterations. You fight tougher enemies, there should be greater reward. The Affinity scaling is also out of whack for high-level enemies, too (as far as time spent, difficulty, and relative affinity gains). Link to comment Share on other sites More sharing options...
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