Entari0 Posted May 12, 2014 Share Posted May 12, 2014 This is a thread for ideas that we want applied to our frames and/or weapons and/or enemies, but are just silly and we know will (or at least should) never happen. For example, on activation, Rhino's Iron Skin should have a radial stagger effect on nearby enemies, opening them up to finishers. Rhino prime should knock them down, and have a larger AOE. Soma's Base damage should be increased to 10 across the board, and should get a crit rate buff. Shield lancers have impenetrable shields on all sides, and the range on their shield bash is increased drastically. Have fun! Link to comment Share on other sites More sharing options...
Angius Posted May 12, 2014 Share Posted May 12, 2014 Nova's M. Prime should be left without changes. Link to comment Share on other sites More sharing options...
Imaru Posted May 12, 2014 Share Posted May 12, 2014 (edited) All enemies have a forced Bleed Proc if they touch you. Even shield ospreys. Edited May 12, 2014 by Imaru12 Link to comment Share on other sites More sharing options...
Shaydewalker Posted May 12, 2014 Share Posted May 12, 2014 you forgot one change: Rollers are 10 times bigger, Have 10 times armor, health and damage, turn istantly, auto proc knockdown, have double move speed, and continually play bad music. When they die the song they are playing does not stop until it is done That is all, carry on Link to comment Share on other sites More sharing options...
TheImmortalHotDog Posted May 12, 2014 Share Posted May 12, 2014 Nova's M. Prime should be left without changes. All mobs that spawn instantly are primed to explode. Link to comment Share on other sites More sharing options...
TheImmortalHotDog Posted May 12, 2014 Share Posted May 12, 2014 (edited) [gif][/gif] 1. It's IMG. 2. you cant use that extention. (when i tried to fix it i guess) Edited May 12, 2014 by TheImmortalHotDog Link to comment Share on other sites More sharing options...
Entari0 Posted May 12, 2014 Author Share Posted May 12, 2014 All enemies have a forced Bleed Proc if they touch you. Even shield ospreys. especially the shield ospreys. and the proc lasts an inappropriately long amount of time so it is a death sentence. Link to comment Share on other sites More sharing options...
Imaru Posted May 12, 2014 Share Posted May 12, 2014 Iron Skin amplifies incoming damage. Link to comment Share on other sites More sharing options...
Drunken_Child Posted May 12, 2014 Share Posted May 12, 2014 We could decrease Trinity's time on blessing. Link to comment Share on other sites More sharing options...
CelticMoss Posted May 13, 2014 Share Posted May 13, 2014 Child warframe with puppet mastery skills Link to comment Share on other sites More sharing options...
(PSN)Insane_Monday Posted May 13, 2014 Share Posted May 13, 2014 Instead of sprinting all over the place, I suggest frames move about on pogo sticks while Pogo by SOAD plays. Link to comment Share on other sites More sharing options...
Stingray97 Posted May 13, 2014 Share Posted May 13, 2014 Roller frame. Utilising advanced grineer technology this warframe is a massive ball that rolls around and crushes everthing it comes into contact with (contact not required). Link to comment Share on other sites More sharing options...
qwurty566 Posted May 13, 2014 Share Posted May 13, 2014 A new unit called the Corpus Commando who dual wields Supras with no spool up and no reload and 360 degrees vision and stuns warframes with each hit, and wears Pre-U12 corpus helmets. Link to comment Share on other sites More sharing options...
AscendantWyvern Posted May 13, 2014 Share Posted May 13, 2014 You know the Ogris? Remove the charge time, and double the magazine size. Link to comment Share on other sites More sharing options...
Imaru Posted May 13, 2014 Share Posted May 13, 2014 You know the Ogris? Remove the charge time, double the magazine size, and remove self damage. Fixed that for ya. :3 Link to comment Share on other sites More sharing options...
Recommended Posts