weirdee Posted May 18, 2014 Share Posted May 18, 2014 (edited) This probably sounds like a silly and entitled post, but I need for your whatever team that cleans up animations to figure out how to optimize the Angstrum so that it can consistently fire 21 rockets at once without them disappearing due to the game giving up on doing both that, and tracking 20 Grineer about to meet their doom. Specifically, the issue is that past a certain point of graphical load from shots being fired, guys running around, spare ammo and orbs lying around, and ability spam, the Angstrum shots are simply discarded when you try to fire it. Edited May 18, 2014 by weirdee Link to comment Share on other sites More sharing options...
Juranai Posted May 18, 2014 Share Posted May 18, 2014 who wants 21 rockets =) just go for the blast/speed build. not the 48k damage build Link to comment Share on other sites More sharing options...
DiosGX Posted May 24, 2014 Share Posted May 24, 2014 who wants 21 rockets =) Is this for real. Are you for real? How could you even ask such a thing?! o3o Granted that actual performance output may be better the other way around... TWENTY ONE ROCKETS. It is a ROCKET SHOTGUN. That is who wants 21 rockets. Men. AMERICAN MEN. o3o! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now