UndeadGhostWarrior Posted May 18, 2014 Share Posted May 18, 2014 (edited) i know it was mentioned by DE aswel in 1 of the livestreams , is there any info as to when this will be implemented? i know alot of other players are looking foward to the higher difficulty missions aswel , its fraustrating having to wait 40mins in survival for the high level enemies to come out so i can test out how strong my weapons really are. what iv noticed is alot of players taking fully forma'd heavy weapons into normal planet missions then calling for nerfs. yet over 50% of these players cant make it passed an hour in t3 survival. T4 tower missions would truelly test out weapon damage and be fast and full of action from the get go and at the same time let players test out there skills is it possible for this to be introduced into the game before U14? and sorry i didn't know which thread to post this in If a DE replies , i would be so happy *-* Edited May 18, 2014 by UndeadGhostWarrior Link to comment Share on other sites More sharing options...
(PSN)sicklymodded666 Posted May 18, 2014 Share Posted May 18, 2014 Great idea. I find myself getting bored really fast... but still love the game and will continue to play. I always wondered why they didnt have mini bosses every ten waves or so... to keep the challenge up. Regardless I would love to see a t4 be released Link to comment Share on other sites More sharing options...
The-Ancient Posted May 18, 2014 Share Posted May 18, 2014 is it possible for this to be introduced into the game before U14? and sorry i didn't know which thread to post this in Probably not, since U14 is literally "behind door". On other stuff I have nothing to add, yet another key-node which I'll probably never play. Link to comment Share on other sites More sharing options...
UndeadGhostWarrior Posted May 18, 2014 Author Share Posted May 18, 2014 Great idea. I find myself getting bored really fast... but still love the game and will continue to play. I always wondered why they didnt have mini bosses every ten waves or so... to keep the challenge up. Regardless I would love to see a t4 be released that sounds like a good idea, every 10 waves a small boss to defeat , or like a special type of enemy Link to comment Share on other sites More sharing options...
UndeadGhostWarrior Posted May 18, 2014 Author Share Posted May 18, 2014 i dont always start a new topic , but when i do no one replies -_- (meme in background i cant post pics) Link to comment Share on other sites More sharing options...
VegetableBasket Posted May 18, 2014 Share Posted May 18, 2014 i know it was mentioned by DE aswel in 1 of the livestreams , is there any info as to when this will be implemented? i know alot of other players are looking foward to the higher difficulty missions aswel , its fraustrating having to wait 40mins in survival for the high level enemies to come out so i can test out how strong my weapons really are. what iv noticed is alot of players taking fully forma'd heavy weapons into normal planet missions then calling for nerfs. yet over 50% of these players cant make it passed an hour in t3 survival. T4 tower missions would truelly test out weapon damage and be fast and full of action from the get go and at the same time let players test out there skills is it possible for this to be introduced into the game before U14? and sorry i didn't know which thread to post this in If a DE replies , i would be so happy *-* DE rarely replies to General Discussion posts. There is no new information. They might come with U 13.5 since that will probably be when the next prime access drops. Link to comment Share on other sites More sharing options...
(PSN)USRevenge2 Posted May 18, 2014 Share Posted May 18, 2014 but what would the loot be? or are they going to pick and choose different loot for it from the already tower keys. also where will tower 4 drop? Link to comment Share on other sites More sharing options...
Hyginos Posted May 18, 2014 Share Posted May 18, 2014 T4 would undoubtedly bore me within a short time. Same tiles, same enemies, different numbers. Link to comment Share on other sites More sharing options...
(PSN)SpiderRoll Posted May 18, 2014 Share Posted May 18, 2014 If Tower 4 becomes a thing, I'd want it to include a new tile set and new enemies. I'd get bored really fast if T4 was only an increase in enemy level and a shuffling of void loot. Towers 4, 5, 6, and Derelict 2 should expand the story somehow and it doesn't need to keep the Orokin theme, if DE can put in some good lore to tell us why we're in this new place. Of course, that might make the "tower" thing a misnomer, but the new zones can be reclassified by tiers, allowing people to continue with the T1, T2, TX naming system. Link to comment Share on other sites More sharing options...
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