UndeadGhostWarrior Posted May 25, 2014 Share Posted May 25, 2014 please can this mod be buffed? even when maxed in middle class level the shield lasts like 3 seconds. in high level it lasts 1sec with like 1 bullet taking it out. can it be buffed to give complete invulnerability for at least 3 seconds so u have a proper chance of reviving allies so u at least have a chance to revive him without u both dying? or even if u just add more health to the shield Link to comment Share on other sites More sharing options...
Cleesus Posted May 25, 2014 Share Posted May 25, 2014 I been asking for this since it was added Link to comment Share on other sites More sharing options...
(PSN)Dan_The_Noob Posted May 25, 2014 Share Posted May 25, 2014 or just make it like frost globe where its invincible but people run in closer. Link to comment Share on other sites More sharing options...
(PSN)Dan_The_Noob Posted May 25, 2014 Share Posted May 25, 2014 I personally don't use the mod. if i can't kill/stun everything to revive someone, they're going to die. Link to comment Share on other sites More sharing options...
VKhaun Posted May 25, 2014 Share Posted May 25, 2014 (edited) Not just a free stat buff IMO. Needs to be linked to gameplay and action, or linked to other build decisions. Maybe refill it's HP if the person who's down gets a kill, or funnel the downed person's damage directly into HP for the shield. Maybe funnel your own sentinel's damage into HP for the shield (do they still shoot while shielding? - I don't put attack mods on mine.) or have it drain your sentinels shields and HP instead of the orb having it's own HP. Edited May 25, 2014 by VKhaun Link to comment Share on other sites More sharing options...
Drunken_Child Posted May 25, 2014 Share Posted May 25, 2014 Lets make it 4 backwards volt shields, all you end game layers who want a challenge try a mod that does that. Link to comment Share on other sites More sharing options...
UndeadGhostWarrior Posted May 25, 2014 Author Share Posted May 25, 2014 or just make it like frost globe where its invincible but people run in closer. well not too op coz then people would complain , just strong enough to at least give u a chance to revive a team mate without taking 100% damage the entire time Link to comment Share on other sites More sharing options...
(PSN)Dan_The_Noob Posted May 25, 2014 Share Posted May 25, 2014 could be a 75% dmg reduction? or like i said block projectiles from outside it. Link to comment Share on other sites More sharing options...
deth_monkey69 Posted May 25, 2014 Share Posted May 25, 2014 Eh I'm not sure it does. If it were too good, it would make frames with abilities that name revives less useful. Link to comment Share on other sites More sharing options...
Eirshy Posted May 25, 2014 Share Posted May 25, 2014 The problem with making it based on the ally you're reviving, you can easily body-block your ally's shots (especially if, like me, their ability to move around while downed is *always* glitched and never works); In addition, the bubble actually blocks shots from outside so it makes your friendly neighborhood sniper really pissed off for some reason. Good thing we're kinda rare. Anyways, yeah, it'd be nice for it to get a bit of a buff.... I currently only have it slotted because people go "Wow, you have that mod!?!". Honestly, in tryhard mode I unslot it because I'd rather my little myon make me invisible than to have her put up a useless shield. Link to comment Share on other sites More sharing options...
UndeadGhostWarrior Posted May 25, 2014 Author Share Posted May 25, 2014 The problem with making it based on the ally you're reviving, you can easily body-block your ally's shots (especially if, like me, their ability to move around while downed is *always* glitched and never works); In addition, the bubble actually blocks shots from outside so it makes your friendly neighborhood sniper really &!$$ed off for some reason. Good thing we're kinda rare. Anyways, yeah, it'd be nice for it to get a bit of a buff.... I currently only have it slotted because people go "Wow, you have that mod!?!". Honestly, in tryhard mode I unslot it because I'd rather my little myon make me invisible than to have her put up a useless shield. unequip it for high level missions? hmm never thought of doing that , sounds like an idea Link to comment Share on other sites More sharing options...
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