PsychPT Posted April 5, 2013 Share Posted April 5, 2013 So if a gun has default of %7.5 crit damage and I put on a MOD that does +%30 crit damage do I get (A) %7.5 + %30 = %37.5 /or/ (B) %.7.5 + %30 of %7.5 which is %2.25 = %9.75? Link to comment Share on other sites More sharing options...
Renathy Posted April 5, 2013 Share Posted April 5, 2013 I think A is the correct answer. Link to comment Share on other sites More sharing options...
WupwupTCR Posted April 5, 2013 Share Posted April 5, 2013 A. Crit Damage works as it should. Guns don't have a special crit damage modifier unless it is part of a feature. Link to comment Share on other sites More sharing options...
Probta16 Posted April 5, 2013 Share Posted April 5, 2013 B for sure. Link to comment Share on other sites More sharing options...
Apinaheebo Posted April 5, 2013 Share Posted April 5, 2013 A for crit dmg and B for crit chance. Link to comment Share on other sites More sharing options...
PsychPT Posted April 5, 2013 Author Share Posted April 5, 2013 A. Crit Damage works as it should. Guns don't have a special crit damage modifier unless it is part of a feature. Feels like (B) to me becouse of how rare it is I get a crit shot with that mod, but I am not certain. Crit shots are in yellow and large crit in red.. with a %30 crit mod, if the answer is (A) then shouldnt I get 1/3 of my hits to be crit? Link to comment Share on other sites More sharing options...
PsychPT Posted April 5, 2013 Author Share Posted April 5, 2013 A for crit dmg and B for crit chance. A and B are both for crit chance, but each uses the percentage diferently, so which one do you think it is again? Link to comment Share on other sites More sharing options...
WupwupTCR Posted April 6, 2013 Share Posted April 6, 2013 You guys do know how Crit chance works right now.. don't you? It's bugged/not working properly and procs off of the weapon's base crit multiplied by the mod modifier (ie weapon crit: 10% example) x (Mod Crit Modifier 30% (max)) = 13.3% Crit chance. For DAMAGE, it's (Weapon Base Crit Damage Multiplier) + (Mod Multiplier). Link to comment Share on other sites More sharing options...
f3llyn Posted April 6, 2013 Share Posted April 6, 2013 (edited) Check out this thread on how it works and how it's actually not a worthwhile stat to pursue at the moment, if you have basically any other damage type of mod to use. https://forums.warfr...ritical-chance/ DE_Steve posted in that thread and said he'll look into it. Edited April 6, 2013 by f3llyn Link to comment Share on other sites More sharing options...
Question
PsychPT
So if a gun has default of %7.5 crit damage and I put on a MOD that does +%30 crit damage do I get
(A) %7.5 + %30 = %37.5
/or/
(B) %.7.5 + %30 of %7.5 which is %2.25 = %9.75?
Link to comment
Share on other sites
8 answers to this question
Recommended Posts