Mossdeep2 Posted April 7, 2013 Share Posted April 7, 2013 This is a post for adding HUD. I have wanted three major things to be added to HUD. Ping, Fps, and Health toggle(no hold) for team mates. Post anything else you guys think that should be added. Link to comment Share on other sites More sharing options...
LoRDxDeMoN Posted April 7, 2013 Share Posted April 7, 2013 I like the minimalistic approach to the HUD. Link to comment Share on other sites More sharing options...
GTG3000 Posted April 7, 2013 Share Posted April 7, 2013 Minimalistic approach is good as long as you don't care to keep an ete on your shield in the heat of the battle... Although only 'critical' part so far is the sentinels' health/shields. Link to comment Share on other sites More sharing options...
Mossdeep2 Posted April 7, 2013 Author Share Posted April 7, 2013 I like it too, but it would be nice to have the option. A toggle feature for these would be nice. Be kinda like the key binding for hold crouch/toggle crouch. The more you could customize, the more it feels like your warframe, and that you are controlling it. You get what I mean? Link to comment Share on other sites More sharing options...
YoshiPendragon Posted April 9, 2013 Share Posted April 9, 2013 (edited) I as well find the HUD lacking crucial elements. Upon joining a game of others, I cannot see who else (via HUD) is within the same session and what warframe they are using. As a Trinity player, I also find it very important to see my teammates' health and shield bars so that I know when to heal during the heat of combat. These are key components to an MMO/Coop HUD when playing with others. Unfortunately, not all players like to communicate which can make the support role useless. Edited April 9, 2013 by DoctorYoshi Link to comment Share on other sites More sharing options...
Mossdeep2 Posted April 15, 2013 Author Share Posted April 15, 2013 This is very true. After years of playing mmo, HUD has a huge affect on gameplay, and the more customizable you can make it, a happier player you will have. Link to comment Share on other sites More sharing options...
WhiteCr0w Posted April 15, 2013 Share Posted April 15, 2013 Agree with the above, but I'm also a fan of the minimal approach to a HUD. This is however a co-op game. I agree that there should be some kind of health/shield indicators for team heals and Trinity players. Perhaps even a very minimalistic stealth meter when we get the stealth update? Link to comment Share on other sites More sharing options...
Ithgare Posted April 15, 2013 Share Posted April 15, 2013 (edited) I agree with everything said so far. Minimalist with the option to add more such as player health. Even as a pure damage role, it's nice to know if your ally is in trouble when your in a large tile. Who says they will survive being down long enough for you to wade through enemies to save them. Being able to predict and head in their direction is nice. +1 for good topic! Edited April 15, 2013 by Ithgare Link to comment Share on other sites More sharing options...
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