Fullmetal_Underpants Posted June 30, 2014 Share Posted June 30, 2014 i'm a bit of a fan, but i know where its flaws lie, i would love to see a variation of this weapon come forth and deal with its flaws and i really don't think the following would break the game at all... i think the base damage should remain the same in total, but... i would like to see the damage per pellet reduced by half, but the pellet count doubled to 8 instead. so it would basically look as follows 60 Impact 40 Puncture 100 Slash (divided between 8 pellets) 10 Accuracy 2.0 Fire Rate 2.0x@21% critical chance 15% status 2 Magazine 1.2 second reload with the improvement on reload and critical as well as overall stopping power with no change to base damage and a balancing drop in status, i think you'd see a lot of people using it as the fun shotgun type that it is for the huge bursts on pretty much anything it would still remain in a spot where its uses would be relatively limited, but it would be closer to being usable on higher level missions Link to comment Share on other sites More sharing options...
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