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Door Closing + Dead Guy = Glitch


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Hello forums!

I´ve been playin this game for some days now and im pretty sure that when a dead guy collides with a closing door, it looks pretty fooked up... i have no idea if this topic belong bere but its just kinda $&*&*#(%& when a guy stretches his leg 10 feet for some odd reason...

storfednegerplkke a.k.a seba3828

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I got this to happen too. Sadly I wasn't fast enough on the screenshot key. Anyone get a screen of this happening?

I think an easy way to fix it would be to have the engine gib anything that gets caught in a door while it's closing.

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Doors are blocked by entities actively following the engine's physics (methinks). Actually, some doors don't continue closing and avoid clipping through such entities, like ragdolls. The problem is this is a "sometimes" thing.

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  • 2 weeks later...

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