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A Little Feedback To Fix Some Problems In Pvp


Feallike
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ATM Dark Sector conflicts are very very enjoyable and allot of fun, and TBH they are more ballanced and less glitchy then everything in U14 has been. (good job DE)

 

1. Toxic damage does not go through sheilds, to seperate Fire and toxic damage.

 

Toxic damage does 50% more damage to HP

 

FIre does 50% more damage to Sheilds

 

2. Hysteria and Bladestorm

 

 

Bladestorm uses all your energy in PVP, regardless to what mods you have on.

 

Valkyr can not activate machinery while Hysteria is activated.

 

 

3. Slash damage.

 

Slash damage doesn't go through sheilds IN PVP.

 

4. Frost and Vauban.

 

have all Vaubans abilities be destroyable. (that ball should be destroyable)

 

Frost's Snowglobe does not have armor in PVP.

 

 

5. THOSE PODS NO LONGER GIVE YOU ENERGY! (the worse thing in the whole PVP aspect are those pods (shivers) )

 

The pods instead, recover your Ammo, and HP.

 

6. Invisibility is a little more invisible in PVP (just slightly more transparent)

 

7. All explosive weapons have there radius halfed, and Firestorm does not effect them.

 

8. Rage, have it only half as effective as it is now. ( Only in PVP ofcourse)

 

 

Those are just some issues i have seen that don't need to be delt with the way i am saying, just messed with. :/

 

Please suggest more problems.

 

 

IF YOU SAY JUST GET RID OF PVP AND STICK WITH PVE I WILL LAUGH MERCILESSLY AT YOUR STUPIDITY THEN REPORT YOU FOR SPAM. ^.^

Edited by Feallike
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