playnwin Posted July 27, 2014 Share Posted July 27, 2014 So, Hall of Mirrors occasionally just won't disappear. They will continue to fire, but be stuck in place and not move around. It's client-only. http://i.imgur.com/0TwoFKZ.png When combined with a graphically intensive weapon, (In this case, two malicious friends with only Pentas and Angstrums) this quickly becomes completely unbearable. Did you know the framerate tracker can measure in seconds? It can. Link to comment Share on other sites More sharing options...
Cleesus Posted July 27, 2014 Share Posted July 27, 2014 I posted this in the bugs and issues thread but they ignored it so idk man Link to comment Share on other sites More sharing options...
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