eX-iDevil Posted July 31, 2014 Share Posted July 31, 2014 This happened to me now when i've played on V Prime (Venus) Survival Alert, Rewarding Vanguard Rhino Helmet Blueprint.I've survived alone for 10 minutes (Lotus said that the survival mission was over 5 minutes before that) but there wasn't no extraction, so when the time ran out, i've died and automatically failed the mission. That's not fair because i've survived the 5 minutes needed for extraction :/ Link to comment Share on other sites More sharing options...
[DE]Saske Posted July 31, 2014 Share Posted July 31, 2014 They change survival alerts at some point you need to survive 10 min then extraction shows up. The alert was bugged anyways, i finished it and didn't get the bp. Link to comment Share on other sites More sharing options...
R4MG04T Posted July 31, 2014 Share Posted July 31, 2014 I don't know but having done this mission - id say this tileset and ai needs tweaking for survival 6 minutes no enemies visible (grineer failing to path own grineer tileset) - interesting way to make it 'hard' wait until o2 supply is exhausted then throw enemies on extract route when they cannot drop o2? - that's just me being bitter I can see the reason is lack of spawn areas and pipeway routing ai fail to path along to get to 'anywhere' and as yesterday on Vauban helmet alert - bug = once completed no helmet blueprint awarded Link to comment Share on other sites More sharing options...
FourThoughts Posted July 31, 2014 Share Posted July 31, 2014 Experienced the same thing, right down to the enemies not spawning anymore. Saved an EE.log of it. If alert Survivals require 10 minutes, I suggest a countdown like alert Defense. Link to comment Share on other sites More sharing options...
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