Project-Faolchu Posted August 23, 2014 Share Posted August 23, 2014 (edited) Hi All, I checked the wiki and they only mention one or two skills or weapons. Does anyone know a full list which frames or weapons are best suited for the Enhance but negative side affect mods? Meaning benefit the most, with the least amount of side-affects and which should be avoided at all costs? (could depend on build of course). Blind Rage: Heavy Calibur: Hollow Point: Magnum Force: Narrow Minded: OverExtended: If there is a site that details this, a link would be appreciated. Thank you in advance, Edited August 23, 2014 by Marfoir-Faolchu Link to comment Share on other sites More sharing options...
BrotherIcarus Posted August 23, 2014 Share Posted August 23, 2014 Urm the wiki page on each warframe have segments for each power minmaxed to each of these. As for the weapon specific ones there effects and consequences are less complex so it is a lot easier to see the min maxed builds with weapons. Link to comment Share on other sites More sharing options...
Frostosti Posted August 23, 2014 Share Posted August 23, 2014 i dont use hollow point and magnum force, but thats also because i rarely use pistols. heavy caliber, blind rage, narrow minded and overextended, you can all just upgrade to the max without problems. Link to comment Share on other sites More sharing options...
VKhaun Posted August 23, 2014 Share Posted August 23, 2014 Blind Rage: Most people use this for #4 skills, to maximize damage and make them useful at as high a level as possible. For end game builds however, you want to use it for lower cost powers that scale with strength. Bastille, Shield Polarize, Accelerant (Accelerant + fire modded guns can actually be overkill with Blind Rage, try Intensify first and see how it goes. You might be surprised.). Heavy Calibur: Case-by-case basis. Generally not a good pick for snipers and bows because even if the damage goes up, you lose damage due to multiple shots/projectiles from your multishot mod splitting up and not all hitting. Hollow Point: Magnum Force: I never use these. Maybe a number guru can chime in and talk about where they're optimal, but I got nothin. Narrow Minded: Extremely strong duration mod. Pretty much used anywhere that range doesn't matter, or where range reduction is useful. Hydroid's Tempest Barrage is a good candidate as the number of projectiles doesn't go down but the area gets smaller, making it more focused and reliable, effectively increasing damage to a specific target in many cases. Frost's snowglobe becomes very small, one man sized, which also pushes the cold aura field outside the globe creating a much stronger power at the expense of the team. Nova's #1 will spawn TONS of projectiles but only shoot enemies that come very close due to the range limitation, making it great for covering you when sniping/shooting, as it doesn't waste shots on medium range targets you were going to shoot anyway. Nova's #4 is also based on duration for it's range now (duration = time spent traveling at a constant speed), so you can use this and the only thing you lose is explosion radius. Narrow Minded is one of my most used mods, definitely play around with it. Anything with a maximum number of targets is an option. Making the area smaller on those powers makes it easier to choose which enemies are affected. OverExtended: Like Narrow Minded, you can use this on anything where strength doesn't matter. Any CC without max targets such as Radial Disarm. Banshee's entire kit. If used with Nova, with no other strength mods equipped, it will put MPrime's effect into the negative and speed up enemies. Very good for Nyx I think. I don't play her a lot, but Absorb's min damage loss to the -%strength is meaningless I think. She still gets full damage conversion from damage received AFAIK. Ask a Nyx pro about it though, I don't use her. Link to comment Share on other sites More sharing options...
Darzk Posted August 23, 2014 Share Posted August 23, 2014 I never use these. Maybe a number guru can chime in and talk about where they're optimal, but I got nothin. Hollow Point is always a damage reduction. Especially when you consider it uses a slot and points that could be used for another mod. NEVER USE THIS. Magnum Force is only a 20.6% damage increase, far less than adding another elemental mod, or Expel, etc. It's generally a bad idea - it can be an okay choice if you WANT the accuracy reduction. I use them on my Castanas when I want a larger AoE by spreading the multiple projectiles. But really, generally a poor choice. Link to comment Share on other sites More sharing options...
Question
Project-Faolchu
Hi All,
I checked the wiki and they only mention one or two skills or weapons.
Does anyone know a full list which frames or weapons are best suited for the Enhance but negative side affect mods?
Meaning benefit the most, with the least amount of side-affects and which should be avoided at all costs? (could depend on build of course).
Blind Rage:
Heavy Calibur:
Magnum Force:
Narrow Minded:
OverExtended:
If there is a site that details this, a link would be appreciated.
Thank you in advance,
Edited by Marfoir-FaolchuLink to comment
Share on other sites
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now