Arcalane Posted January 11, 2013 Share Posted January 11, 2013 I am getting really tired of alert missions pretty much only ever offering me credit rewards. In doing about a dozen of them, all I've gotten so far is one Rejuvenation (team health regen, not bad I'll admit) artifact. If enemies in Alert missions are ever made to scale to your level, then at least guarantee some kind of additional reward beyond the credits and the possible and temporary satisfaction of a job well done. It could be a bunch of bonus XP or a two/threepack of good-quality modules or one really super module or whatever to pad out the rewards-list besides artifacts and blueprints, I don't care. Right now all they are is easy money when money is already pretty easy to come by. RNG $&*^ery is fine and all, but this is just getting silly. Link to comment Share on other sites More sharing options...
Tetsmeha Posted January 11, 2013 Share Posted January 11, 2013 How would it deal with parties of varying levels? Or a high ranked player with unranked weapons? It just wouldn't make sense to make it dynamic when there's too much variation in players. And if it did matchmaking for similar players, there's still too much to consider, and would making party finding a lot harder. Link to comment Share on other sites More sharing options...
Mimterest Posted January 11, 2013 Share Posted January 11, 2013 (edited) I am also tired of Alert missions never offering me anything. I have checked every single alert ever since I started and they have never offered me an artifact, mod, blueprint or else. Only credits. :< do not want. Honestly, they should probably be slightly more difficult or contain a mini-boss every time, then have them give you credits and a blue mod at minimum, then a chance at blueprint or artifact card. Edited January 11, 2013 by Mimterest Link to comment Share on other sites More sharing options...
V0LK Posted January 11, 2013 Share Posted January 11, 2013 More Blueprint rewards added to Alerts including Orokin Reactors and Catalysts used to Super-Charge Warframes and weapons. This Blueprints can be rewarded on ALL Alert missions or only ones which have a question mark on rewards display? Link to comment Share on other sites More sharing options...
Vashramire Posted January 11, 2013 Share Posted January 11, 2013 Been playing for days and just got lvl 29 and saw my first alert that gave "?" reward. I was begining to think they were and urban legend. Link to comment Share on other sites More sharing options...
RawrKitty Posted January 11, 2013 Share Posted January 11, 2013 blasphemy, i've ben playing a week and a half and havent seen one, D: Link to comment Share on other sites More sharing options...
Forsaken_Saint Posted January 11, 2013 Share Posted January 11, 2013 This Blueprints can be rewarded on ALL Alert missions or only ones which have a question mark on rewards display? I would also like to know if anyone can answer this. Link to comment Share on other sites More sharing options...
Lumures Posted January 11, 2013 Share Posted January 11, 2013 I would also like to know if anyone can answer this. I'm pretty sure that the blueprints only have a chance of being received only on completion of an alert that has a "Question Mark" reward. Other than that, I hear you can get them as a log-in reward. Please correct me if I'm wrong. Link to comment Share on other sites More sharing options...
lilme3333 Posted January 11, 2013 Share Posted January 11, 2013 I got the orokin catalyst blueprint from an alert with the "?". I dont recall what the required resources are but they're 4 and needs one of each and are "uncommon". I know it cost 25000 credits and takes one day to make. I hope that helped some. i'm just happy i can pro/supercharge my lvl 28 pistols now. Link to comment Share on other sites More sharing options...
Tsqr Posted January 11, 2013 Share Posted January 11, 2013 How would it deal with parties of varying levels? Or a high ranked player with unranked weapons? It just wouldn't make sense to make it dynamic when there's too much variation in players. And if it did matchmaking for similar players, there's still too much to consider, and would making party finding a lot harder. Mabey they should scale the monsters levels to the average level of all of the players combined within a certainmission Link to comment Share on other sites More sharing options...
Gfus Posted January 11, 2013 Share Posted January 11, 2013 I found very $&*&*#(%& thing . When i join my friends session to complete alert mission with " random reward" in it .At the end of that mission i DONT GET THE FACKING RANDOM REWARD FFS while my friend does get some Artefact. It happened twice . I hope it's not intended . Link to comment Share on other sites More sharing options...
morgjorg Posted January 12, 2013 Share Posted January 12, 2013 (edited) Alert missions should always offer something extra to make them worth playing, even if it's just a few guaranteed random mods. I found very $&*&*#(%& thing . When i join my friends session to complete alert mission with " random reward" in it .At the end of that mission i DONT GET THE FACKING RANDOM REWARD FFS while my friend does get some Artefact. It happened twice . I hope it's not intended . This happened to me as well. He got catalyst blueprints and I got the grand sum of 550 credits. Edited January 12, 2013 by morgjorg Link to comment Share on other sites More sharing options...
Tetsmeha Posted January 12, 2013 Share Posted January 12, 2013 I found very $&*&*#(%& thing . When i join my friends session to complete alert mission with " random reward" in it .At the end of that mission i DONT GET THE FACKING RANDOM REWARD FFS while my friend does get some Artefact. It happened twice . I hope it's not intended . I've had this happen to me even though we were a new party :( Link to comment Share on other sites More sharing options...
Varenvel Posted January 12, 2013 Share Posted January 12, 2013 I've had this happen to me even though we were a new party :( i bet its intentional f2p mechanic where soon new item will apear to "guarantee alert drop reward:V" Link to comment Share on other sites More sharing options...
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