raidredemption Posted April 17, 2013 Share Posted April 17, 2013 As topic states, do these 2 mods have any effect on sound quake? I know it doesn't work for Frost/Ember. Link to comment Share on other sites More sharing options...
Westmin Posted April 17, 2013 Share Posted April 17, 2013 bump - I want to know this as well. I LOVE banshee without these things, but with them... even better. Link to comment Share on other sites More sharing options...
Kynian Posted April 17, 2013 Share Posted April 17, 2013 I think it doesn't... I got my Banshee to 30 today and used these mods in her. My Sound Quake is lvl 2/3, but I got maxed continuity and focus, and she still dealt low damage for a relatively low duration.Shame, that move has a lot of potential. Hope it gets some love soon. Link to comment Share on other sites More sharing options...
Brontolith Posted April 17, 2013 Share Posted April 17, 2013 That would suck because she has 2 V mod slots and those are the only 2 that can fit in those types of slots. Link to comment Share on other sites More sharing options...
raidredemption Posted April 17, 2013 Author Share Posted April 17, 2013 It's really hard to test because sound quake seems to do varying damage per tick. Seems like nobody really knows for sure =/ Link to comment Share on other sites More sharing options...
Niennah Posted April 17, 2013 Share Posted April 17, 2013 (edited) I have just went and tested that (and a few other things). - Sound Quake does 6-4 ticks per enemy, the further from you, the lower - Damage is dealt at a moving circular front originating from the player - Damage is affected by enemy armor and can headshot (which causes increased damage sometimes) - Damage is NOT affected by Focus mod (with or without +20% Focus mod Sound Quake did 50 damage per tick on level 1 Ancients) - Sound Quake is NOT affected by Continuity mod (with or without +20% Continuity mod Sound Quake did the same number of ticks over the same channel time). Channel time is constant at about 9 seconds from button press till the frame starts getting up. Additionally tested: Sonic Boom, Sonar. - Sonic Boom is NOT affected by Focus mod (with or without +20% Focus mod Sonic Boom left a level 2 Charger with about 1-3 percent of health after 3 uses of Sonic Boom) - Sonar is NOT affected by Focus mod (with or without +20% Focus mod Sonar caused precisely 4 times the normal weapon damage on the highlighted area) Conclusion: Currently, NONE of Banshee's abilities are affected by Focus mod. Edited April 17, 2013 by Niennah Link to comment Share on other sites More sharing options...
raidredemption Posted April 17, 2013 Author Share Posted April 17, 2013 Thanks for doing these tests. I just tested focus and was going to report the same thing: no increased damage. Link to comment Share on other sites More sharing options...
raidredemption Posted April 17, 2013 Author Share Posted April 17, 2013 Basically that means those 2 V mod polarity slots are dead slots right now on the Banshee lol Link to comment Share on other sites More sharing options...
Niennah Posted April 17, 2013 Share Posted April 17, 2013 Well, to be fair, I didn't test Continuity affecting Sonar and Silence, which it very well might. Link to comment Share on other sites More sharing options...
raidredemption Posted April 17, 2013 Author Share Posted April 17, 2013 Maxing continuity to increase Sonar for like 2 seconds seems pointless. Silence seems pretty useless at any duration Link to comment Share on other sites More sharing options...
raidredemption Posted April 19, 2013 Author Share Posted April 19, 2013 So I tested a 20% continuity with Sonar. It doesn't extend it at all. Looks like none of Banshee's abilities are affected by focus/continuity (just like many other warframes) Link to comment Share on other sites More sharing options...
raidredemption Posted April 20, 2013 Author Share Posted April 20, 2013 Tested again after 7.8 Continuity still doesn't affect Sonar. Focus DOES affect Sound Quake now. Doesn't appear like reach is affecting Sound Quake, but it's hard to tell since it's already a huge aoe Link to comment Share on other sites More sharing options...
Recommended Posts