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Detection Bug With Multiple Factions


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Any rescue mission that involves Infested as the main faction still involves non-Infested wardens. If the non-Infested wardens discover an Infested enemy, they instantly become alert to the player. This, uh, messes things up a little bit.


Reproduction steps:

- Undertake a Rescue mission with the Infested faction

- Reach the area with the Wardens

- Allow the Wardens to observe an infested enemy


This just happened in the Rescue alert on Neptune, for the Dark Dagger blueprint. It was a little annoying, since I was solo and had no way to deal with a Corpus Warden Eximus with a Supra at point blank range.

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