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Alternative Sounds To Effects?


noveltyhero
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Hey there,

 

I was wondering if the guys behind the sound team ever considered adding alternative sounds to certain effects.

 

For example, I jump attack, it is always the exact same noise. It would provide a slightly more interesting variety if each time you did it the sound differed somehow, maybe it can be done using an extension to the dynamic sound system (eg. changing pitch of sound real time) or just basic alternate sounds that have equal chance of happening...

 

I know this is not a big thing but as humans we sound is one of our more perceptive senses and I think it may remove some of that repetitive feeling, just a thought

 

 

What do you guys think?

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