Dunkelheit Posted April 20, 2013 Share Posted April 20, 2013 (edited) Ever since your "performance patch", I dislike the gameplay a bit. Since that time, the game has somehow become unresponsive. Let me give you an example: When you shoot a mob and you have a bit of lag, it takes some time till the mob dies and reacts to your weapon force. This is NOT the issue that Ancients from infested take a lot of time to lie down once they burst into flames. I go to a standard Grineer, shoot him in the head with my hek. He stands there and like half of a second later (after the shot connected) he dies and flies away from the weapon force. This is kinda funny, but kills immersion by a lot. Hopefully someone else feels the same and can explain the problem a bit better. This has definitely not been around from the start. Lag now has a way bigger influence on the game and how mobs react to force and it has not improved. Edited April 20, 2013 by Dunkelheit Link to comment Share on other sites More sharing options...
Willitblend Posted April 20, 2013 Share Posted April 20, 2013 If anything I find lag extremely exploitable. What you give as an example was always like this, at least for me. Link to comment Share on other sites More sharing options...
myaliasisstupid Posted April 20, 2013 Share Posted April 20, 2013 Yeah, that kinda pisses me off with the lag. Hopefully they get that fixed. When I go into a group and use my crush or Word of Fire on my ember, and they die, they just sit there, dead. But still not lying on the floor dead, standing up, and you can't walk through them either. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now