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Zephyr Movement Has Different Metrics Depending On If You Are Host Or Client


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tested this on europa conclave map. was wearing dual kamas melee weapon with a fury mod on it. i also had rush mod and maglev mod on zephyr.

if you are the client:

1. when coptering, the movement ends abruptly in mid air, greatly reducing the distance traveled.

2. while airborn, movement is more responsive.

if you are the host:

1. coptering sems to work as intended. there is no abrupt stop and the length traveled is much longer.

2. while airborn, movement is less responsive.

this is definately not working as intended because of the differences.

Edited by (PS4)Alphapsykongaroo
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