Heartsatyr Posted April 22, 2013 Share Posted April 22, 2013 (edited) Now I'm a pretty big fan of Warframe. I'm also a big fan of stories and the feeling that I'm working towards a story driven end game goal. Now I know Warframe has a lore foundation that it is built on, but the missions in the game (besides assassination missions) really don't drive that point home at all. I can't tell you how many times I've destroyed a reactor only to hear "It seems this mission just got more complicated There's a hostage aboard this ship, save her and get to extraction." Why? Who is this hostage and why should I care? How did they get captured? How are the infested holding her captive with no brain cells? There's just nothing there, and I desperately want there to be. I want to care about what I'm doing in a mission and I want to see why I'm doing it and what benefit it will bring the cause by accomplishing this task. Anyone else have ways to expand on this? Edited April 22, 2013 by TyoneChickenBucket Link to comment Share on other sites More sharing options...
DataShade Posted April 22, 2013 Share Posted April 22, 2013 (edited) Watch the http://www.youtube.com/user/PlayWarframe?feature=watch'>Livestreams, the devs talk about how they're focusing on the gameplay for now but they have lore they want to get to eventually. Edited April 22, 2013 by DataShade Link to comment Share on other sites More sharing options...
Heartsatyr Posted April 22, 2013 Author Share Posted April 22, 2013 Watch the Livestreams, the devs talk about how they're focusing on the gameplay for now but they have lore they want to get to eventually. That's pretty damn exciting. I definitely love the way this game feels and know it's only going to get better, but I feel like the story is the weakest part of the game right now. Link to comment Share on other sites More sharing options...
_Tiamat_ Posted April 22, 2013 Share Posted April 22, 2013 "I'm sorry your princess is in another mission". My only current concern with all these missions (aside from the fact that even different missions have minimal differences) is that we don't need over 80% of them for anything other than unlocking next mission. And some of them don't fit even that purpose. As far as the story goes... leave that for SP games and CO-OP campaigns in them. Waste of effort having it here (IMHO). Link to comment Share on other sites More sharing options...
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