Kethus Posted October 27, 2014 Share Posted October 27, 2014 (edited) Simply opening and closing the mouth may have been enough when it was on a small window on the side, but now that the speaker's head takes the entire screen it starts looking uncanny. I doubt there is a separate animation for every possible dialogue, so there must be some algorythm for deciding mouth movement. Adding a different mouth movement for each vowel, instead of the same movement for all vowels, could work. Edited October 27, 2014 by Kethus Link to comment Share on other sites More sharing options...
Kestral9999 Posted October 27, 2014 Share Posted October 27, 2014 To be fair, the fact that we can see their mouths moving at all is still fairly new. Could use improvement though, for sure. Link to comment Share on other sites More sharing options...
Kethus Posted October 27, 2014 Author Share Posted October 27, 2014 (edited) Might not be as new as you think, U12 was more than 8 months ago. Vanilla Warframe launched on October 25th 2012, so we have roughly 16 months of still images and 8 months of animated transmissions, that makes 1/3rd of Warframe's history that has them. Edited October 27, 2014 by Kethus Link to comment Share on other sites More sharing options...
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