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Hall Of Malevolence Test And Reports


Infamous_Dwarf
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Testing 

 

 

:225px-HallofMalevolence.png

 

Results so far

 

Damage with unmodded Mk-1 braton on lvl 1 grinner: +1 to clone damage after each kill (from 6 to 7 to 8 to 9 to 10 to 11)

 

Someone smart, figure out the % pls

 

damage is possibly reset on recast of clones - not sure, 

 

damage reset after short time with no kills - appears to be true

 

Also i think damage is not just outright rest but quickly ticks down from 11 to 10 to 9 etc

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From what I understand, it's 10% per kill. Which, considering that the damage would round to the nearest whole number (6.6 goes to 7, 7.7 goes to 8, etc.) looks to be about true. It looks like damage is reset from recasting Hall of Mirrors, so it's heavily duration-dependant. The reset seems to be something like the melee combo counter, but ticking down also seems plausible.

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From what I understand, it's 10% per kill. Which, considering that the damage would round to the nearest whole number (6.6 goes to 7, 7.7 goes to 8, etc.) looks to be about true. It looks like damage is reset from recasting Hall of Mirrors, so it's heavily duration-dependant. The reset seems to be something like the melee combo counter, but ticking down also seems plausible.

 

Seems about right. I wonder of that affected by power mods. Probably not.

Edited by Infamous_Dwarf
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