Infamous_Dwarf Posted November 7, 2014 Share Posted November 7, 2014 Testing : Results so far Damage with unmodded Mk-1 braton on lvl 1 grinner: +1 to clone damage after each kill (from 6 to 7 to 8 to 9 to 10 to 11) Someone smart, figure out the % pls damage is possibly reset on recast of clones - not sure, damage reset after short time with no kills - appears to be true Also i think damage is not just outright rest but quickly ticks down from 11 to 10 to 9 etc Link to comment Share on other sites More sharing options...
CaptainJohnson Posted November 7, 2014 Share Posted November 7, 2014 From what I understand, it's 10% per kill. Which, considering that the damage would round to the nearest whole number (6.6 goes to 7, 7.7 goes to 8, etc.) looks to be about true. It looks like damage is reset from recasting Hall of Mirrors, so it's heavily duration-dependant. The reset seems to be something like the melee combo counter, but ticking down also seems plausible. Link to comment Share on other sites More sharing options...
Infamous_Dwarf Posted November 7, 2014 Author Share Posted November 7, 2014 (edited) From what I understand, it's 10% per kill. Which, considering that the damage would round to the nearest whole number (6.6 goes to 7, 7.7 goes to 8, etc.) looks to be about true. It looks like damage is reset from recasting Hall of Mirrors, so it's heavily duration-dependant. The reset seems to be something like the melee combo counter, but ticking down also seems plausible. Seems about right. I wonder of that affected by power mods. Probably not. Edited November 7, 2014 by Infamous_Dwarf Link to comment Share on other sites More sharing options...
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