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Enemy Counter On Interception


Krang2013
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Hi,

 

Archwing interception missions should have an enemy counter when you are hunting down the final few.

 

Ideally, you should not have to hunt stray enemies because some of them are 2-3km away or even out of bounds. Instead of them being stuck on the opposite side of their path vector, clipping for the final enemies could be turned off temporarily so they could complete their paths. Since the debris often has many edges where they could get stuck, this would work until pathing and environment debris are ironed out.

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