Br34kf4s7 Posted November 28, 2014 Share Posted November 28, 2014 I'm gonna make this short and sweet. I'm a big fan of frames with +duration abilities, like Loki's stealth and Mirage's decoys. The only problem is that a lot of times I find myself timing my casts so that it doesn't expire when I'm in the middle of a mob. This often leads to killing a large group of enemies, and then waiting for my ability to expire so I can recast it again, to take on the next group. In other words, what I'm asking for is a cancel feature, where you could press the button of the ability and cancel it. In most cases, this only applies to abilities like Banshee's sound quake, Mirage's prism, and, as of the latest update, Mesa's peacemaker. Why not others? Link to comment Share on other sites More sharing options...
Rydian Posted November 28, 2014 Share Posted November 28, 2014 The ones that can be canceled drain energy over time, so you don't lose out much by killing them early. Link to comment Share on other sites More sharing options...
Br34kf4s7 Posted November 28, 2014 Author Share Posted November 28, 2014 The ones that can be canceled drain energy over time, so you don't lose out much by killing them early. Well yeah, that's the idea. I'm saying why don't we have this for other abilities? I'd like to cancel my stealth so I can recast it and not have to sit around waiting for it to expire. Link to comment Share on other sites More sharing options...
Rydian Posted November 28, 2014 Share Posted November 28, 2014 Well yeah, that's the idea. I'm saying why don't we have this for other abilities? I'd like to cancel my stealth so I can recast it and not have to sit around waiting for it to expire. IIRC with the current mechanics, you could be perma-invisible with the right mod set if it was a toggle on Loki for example. Link to comment Share on other sites More sharing options...
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