(PSN)Fnargle Posted November 29, 2014 Share Posted November 29, 2014 With the way the Syndicate system works you have to make enemies to make friends. The benefits of rising in the Syndicate ranks are obvious and the penalties of negative standing are as well but it would be cool to mix things up a bit. My idea is that whichever faction you have aligned with will send you on quests to exterminate their enemies or sabotage their bases. They could each have a unique tileset and enemies that fit their general themes, with special rewards for doing them. Obviously something of that scale would take a long time to implement but I figured I'd throw it out there. Maybe the rewards could be something like faction specific armor pieces or Svandanas. Thoughts? Opinions? Link to comment Share on other sites More sharing options...
Invalid_Infinity Posted November 29, 2014 Share Posted November 29, 2014 Not a bad idea but it should have rewards that relate to your rank in that syndicate. Link to comment Share on other sites More sharing options...
(PSN)Fnargle Posted November 29, 2014 Author Share Posted November 29, 2014 Not a bad idea but it should have rewards that relate to your rank in that syndicate. That would be cool. And ramping difficulty with each rank/ compounded objectives. Link to comment Share on other sites More sharing options...
DarkBlueNinja Posted November 30, 2014 Share Posted November 30, 2014 It could take place in the asteroid belt or kipper belt (commits instead of asteroids, and yes it is a real place.) These two areas are full of natural resources that they could fight over. Link to comment Share on other sites More sharing options...
-FV-Metheria Posted November 30, 2014 Share Posted November 30, 2014 Nice idea, perhaps they could make it so that you also can also defend your outposts against enemy players like dark sectors. No seriously I find dark sector PvP to be really awesome. Link to comment Share on other sites More sharing options...
DarkBlueNinja Posted November 30, 2014 Share Posted November 30, 2014 (edited) Yea that would be insanely fun, they could make two types. Ground missions like dark sector, no idea how to make this type different. Also an archwing type where you have to take down the defense systems to the base. The two are both important as one would make the fight easier for your fellow teno and the other would help to take the position, while pulling more AI away from the archwing mode. Edited November 30, 2014 by DarkBlueNinja Link to comment Share on other sites More sharing options...
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