MJ12 Posted April 27, 2013 Share Posted April 27, 2013 Ideally I'd like it so that if you aim the Glaive at a target within 0.5-1m of you, instead of throwing it you swing it in an arc. This would make it faster to use against targets in-close yet preserve its ability to do ranged attacks. I don't see how this would be terribly unbalanced because even with its high charge damage, it'd still be a single-hit melee weapon (as far as I know only the ricochets from the throw are multi-hit) and those, as we all know, are generally pretty hugely underpowered. Link to comment Share on other sites More sharing options...
G3rman Posted April 27, 2013 Share Posted April 27, 2013 I doubt this will happen, the entire point of the Glaive was for it to be unique in its purpose. It is a melee weapon with boomerang properties. Link to comment Share on other sites More sharing options...
MJ12 Posted April 27, 2013 Author Share Posted April 27, 2013 I doubt this will happen, the entire point of the Glaive was for it to be unique in its purpose. It is a melee weapon with boomerang properties. It'd still be unique, I'm saying have a context sensitive charged melee attack (so if you're aiming your reticle at a guy in your face you cut him with the Glaive instead of throwing it). Link to comment Share on other sites More sharing options...
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