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Wts> ▬★▬▬ Selling Vaykor Marelok,full Prime Sets, Rare Mods, Moar! :) ▬▬★▬


dethkittin

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Selling:

 

VAYKOR MARELOK

 

~~*~ PRIMES ~*~~
Wyrm Prime Blueprint

Nyx Prime Blueprint,Helmet,Systems
Rhino Prime Chassis
Ember Prime Chassis,Systems,Helmet
Frost Prime FULL SET (also selling separate Blueprint,Systems,Helmet)
Mag Prime Blueprint,Chassis,Systems

Bronco Prime FULL SET (also selling Blueprint, Receiver)
Akbronco Prime Blueprint
Akbronco Prime Link
Bo Prime Blueprint,Ornament
Boar Prime FULL SET (also selling separate Blueprint,Barrel,Receiver)
BOLTOR PRIME FULL SET (alos selling separate Blueprint,Stock,Barrel)
Braton Prime FULL SET(also selling separate Blueprint,Receiver,Barrel)
BurstonPrime Receiver,Stock
Dakra Prime Blueprint,Blade
Fang Prime FULL SET(also selling Blade,Handle)
Glaive Prime Blueprint,Disc
Latron Prime FULL SET(also selling Blueprint,Barrel,Receiver)
Lex Prime Barrel
Orthos Prime FULL SET
Paris Prime Blueprint,Lower Limb
Reaper Prime FULL SET(also selling Blueprint,Handle)
Scindo Prime Blueprint,Handle
Sicarus Prime Blueprint,Barrel


~~*~ MODS! ~*~~
WARFRAME
Blind Rage(+99%powerstrength)
Natural Talent(+50%powercastspeed)
Quick Thinking(drains energy to stop lethal damage with 240% efficiency)
Vigor(+120%shield & +120%health)
Reflex Guard(55% chane autoparry any attack)
Constitution(+40%knockdownrecovery+30%powersduration)
Continuity (+30%powersduration)
Intensify(+30%powerstrength)
Enemy Sense(+30 Enemy Radar)
Equilibrium(+27.5energy from healthdrops,+27.5health from energydrops)
Flow(+150%powermax)
Streamline(powers use 30% less power)
Fortitude(+80%shieldrecharge,+20%chance to resist knockdown)
Shock Absorbers+(20% damageresistance when knocked down)


 ~*~~AURAS ~*~~
Steel Charge(+60%meleedamage for whole team)
Sniper Scavenger(+150% extra ammo from pickups)
Rifle Scavenger(+150% extra ammo from pickups)
Pistol Scavenger(+150% extra ammo from pickups)
Energy Siphon(constant power recharge, +0.6 power recovery)
Rejuvenation(+3 heal rate)
Enemy Radar
Rifle Amp(+27%primaryweapondamage)


 ~*~~SENTINEL ~*~~
Guardian(automatically instantly recharges player shield by 100% when it runs out, usable every 30seconds, SUPER INSANELY RARE MOD)
Fired Up(+60%sentineldamage, SUPER INSANELY RARE MOD)
Coolant Leak(freeze aura on sentinel, SUPER INSANELY RARE MOD)
Sanctuary(shield around you when reviving an ally, SUPER INSANELY RARE MOD)
Maul(+330% kubrow melee damage)
Loyal Companion(kubrow takes double as long to bleed out)
Scavenge(***90%*** chance for kubrow to oepn a locked locker)
Pack Leader(heal kubrow for 36% of your melee attacks damage on enemies)


 ~*~~MAIN WEAPON ~*~~
Sinister Reach(+12range on any, examples Amprex,FluxRifle,Glaxion,Ignis,Phage,Quanta,Synapse etc)
Malignant Force(+60%toxindamage,+60%statuschance)
Toxic Barrage (shotgun+60%toxindamage,+60%statuschance)
Split Chamber(+90%riflemultishots)
Charged Chamber(sniper+40%damage on first shot in clip)
Hell's Chamber(shotgun+120%multishots)
Shred(+30%firerate+1.2punchthrough)
Metal Auger(+2.1punchthrough to hit multiple enemies)
Seeking Force(shotgun+2.1punchthrough to hit multiple enemies)
Accelerated Blast(shotgun+60%firerate,+60%puncturedmg)
Seeking Force(shotgun punch through multiples)
Tainted Shell(-77% spread(focused cone on heavies etc) -66% firerate)
Contagious Spread(shotgun+90%toxindamage)
Charged Shell(shotgun+90%elecdamage)
Chilling Grasp(shotgun+90%colddamage)
Incendiary Coat(shotgun+90%firedamage-Maxed)
Shotgun Spazz(shotgun+90%firerate)
Vital Sense(+120%riflecritdam)
Ravage(shotgun+60%critdam)
Thunderbolt(arrows explode)
Firestorm(+24% blast radius on AOE weapons, SUPER INSANELY RARE MOD)
Stablizer(-60%recoil)
Wildfire(+60%heatdamage,+20%magazinecapacity)
Tainted Mag(+66%magazinecapacity)
Rifle Ammo Mutation(extra rifle ammo from any other other ammo drops)
Shotgun Ammo Mutation
Arrow Mutation
Sniper Ammo Mutation
Bane of Grineer(rifle+30%ALLdamage-includingelementalmods-toGrineer)
Cleanse Corpus(shotgun+30%ALLdamage-includingelementalmods-tocorpus)


 ~*~~SECONDARY WEAPON ~*~~
Pistol Pestilence(+60%toxindamage,+60%statuschance)
Barrel Diffusion(+120%multishots)
Lethal Torrent(+60%multishots,+60%firerate)
Magnum Force(+66%damage -33%accuracy good for spray type guns or angstrum for bigger area of damage)
Pathogen Rounds(+90%toxindamage)
Seeker(+2.1punchthrough to hit multiple enemies)
Target Cracker(+60%critdamage)
Hollow Point(+60%critdamage)
Steady Hands(-60%recoil)
Ice Storm(+40%icedamage,+40%magazine)
Burdened Magazine(+60%magazinecapacity)
Stunning Speed(+40%reloadspeed,+10%statuschance)
Expel Grineer(+30%ALLdamage-includingelementalmods-toGrineer)


 ~*~~MELEE ~*~~
Virulent Scourge(+60%toxindamage,+60%statuschance)
Blind Justice(very rare nikana stance, reverse grip style fast slashing and impaling strikes)
Homing Fang(very rare dagger stance, fast strikes, many hits, no more doges)
Bleeding Willow(very rare polarm stance, strong and rapid strikes with leaping combos)
Spoiled Strike(+100%damage)
Corrupt Charge(+100%meleechannellingdamage)
Whirlwhind(+180%flightspeed for thrown melee, super rare mod)
Berserker(+30%attackspeed for 24secs every critical hit)
Energy Channel(convert 200% energy used to bonus damage on next melee attack)
Power Throw(punch through multiples with thrown melee weapons)
Rending Strike(+60%meleepuncturedamage & +60%chargedamage)
Sundering Strike(90%puncturedamage)
Heavy Trauma(+90%impactdamage)
Molten Impact(90%firedamage)
Smite Corpus(+30%ALLdamage-includingelementalmods-tocorpus)


 ~*~~ARCHWING ~*~~
Energy Inversion(+80%shieldcapacity)
Argon Plating(+72%armour)
Cutting Edge(+60%meleedamage)
Extend(+80%meleerange)
Bleeding Edge(+110%critdamage)
Venomous Clip(+120%toxindamage, surprisingly good in archwing because most of them have 'health' underneath armour or shields like with normal enemies)
Magazine Extension(+60%magazine)

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