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Need Ideas For Khom.


OHyeahWF
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Nothing. As it is currently nothing can make it 'strong'.

 

Yeah, its pretty lackluster. Lets see what the coming buffs to it and shotguns in general do for it.

Seem like these are the common reply for Khom already.

 

Edited by OHyeahWF
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Building the typical Multishot + Base Damage + Elements and then adding a some Fire Rate on can give it some ok short term DPS.
But your ammo pool is pathetic and it won't last long. Especially considering the wind up time before the damage becomes decent, at which point that's an 8th of your ammo gone already. Then you need to wind up for the next enemy(ies)

 

Outside of showering a single enemy or tightly packed groups in death the Kohm is such a bad weapon. It's too situational for what it's good at (And there are alternatives infinitely better at that) it's a waste of resources and/or plat as it currently stands.  

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