Lactamid Posted April 30, 2013 Share Posted April 30, 2013 (edited) This is probbably allready stated but pleeeeease - Fusing a low level mod (ex: Serration lvl 1) with a high level one (serration lvl 9) should result in the same "mod level" as fusing a high level mod with a low one. This is just made for grief. Plz fix this asap. :) 2+1 = 3 1+2 = 1 Edited April 30, 2013 by Lactamid Link to comment Share on other sites More sharing options...
Genoscythe Posted April 30, 2013 Share Posted April 30, 2013 Yes, they should fix this! but next time pay attention to what you fuse =P Link to comment Share on other sites More sharing options...
Athros Posted April 30, 2013 Share Posted April 30, 2013 http://warframe.wikia.com/wiki/FusionYou should be careful, because the main mods is always the one who get leveled up, not the fused one. Link to comment Share on other sites More sharing options...
TehJumpingJawa Posted April 30, 2013 Share Posted April 30, 2013 Totally agree; fusing duplicates should be commutative. Though I'd like to see the entire mod UI rewritten to be less clunky & time consuming to use. Link to comment Share on other sites More sharing options...
Gekker Posted April 30, 2013 Share Posted April 30, 2013 I agree. Its unnecessary to force the player in wich order he/she should fuse equal mods. Link to comment Share on other sites More sharing options...
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